Available for public consultation at www.selfesteemgames.mcgill.ca,
the games have catchy names such as Wham!, EyeSpy: The Matrix
and Grow Your Chi. All three games were developed by doctoral
students from McGill's Department of Psychology: Jodene Baccus,
Stéphane Dandeneau and Maya Sakellaropoulo, under the
direction and supervision of Mark Baldwin, an associate psychology
professor.
The team's first research results on Wham! will be published
in the peer-reviewed journal Psychological Science in July.
Publication of research on EyeSpy: The Matrix is forthcoming
in the Journal of Social and Clinical Psychology.
Research goals
After examining past studies on self-esteem, the McGill team
deduced that people's feelings of insecurity are largely based
on worries about whether they will be liked, accepted and valued
by their peers and significant others.
Research has also shown that self-esteem is strongly influenced
by particular ways of thinking. Self-esteem difficulties arise
from people's self-critical views concerning their characteristics
and performance, along with an assumption that others will
reject them. Comparatively, people who are more secure have
a range of automatic thought processes that make them confident
and buffer them from worrying about the possibility of social
rejection.
"For people with low self-esteem, negative thought patterns
occur automatically and often involuntarily," explains
Baldwin, "leading them to selectively focus their attention
on failures and rejections." The solution? People with "automatic" negative
personal outlooks need to condition their minds towards positive
views and learn to be more accepting of themselves. The McGill
team's goal was to conduct experimental research that would
enable them to develop interventions that could help people
feel more secure, i.e., specially designed computer games.
The games people can play
"The three games work by addressing the underlying thought
processes that increase self-liking," explains Baldwin. "As
athletes know, to learn any new habit takes a lot of practice.
Our team wanted to create a new way to help people practice
the desired thought patterns to the point of being automatic."
The researchers drew on their experience playing repetitive
computer games and devised novel counterparts that would help
people feel more positive about themselves. In the first computer
game, EyeSpy: The Matrix, players are asked to search for a
single smiling face in a matrix of 15 frowning faces. The hypothesis?
Repeating the exercise can train players to focus their attention
on positive rather than negative feedback.
The second game, Wham!, was built on Pavlov's well-known conditioning
research. The Wham! game has players register their name and
birthday. Once the game is in action, the player's personal
information is paired with smiling, accepting faces. The outcome?
Players have experiences similar to being smiled at by everyone
and take on a more positive attitude about themselves.
For the third game, Grow Your Chi, the researchers combined
the tasks of Wham! and EyeSpy: The Matrix. Players of Grow
Your Chi try to nurture their inner source of well-being by
responding to positive versus negative social information.
Practice improves positive outlook
The McGill team has demonstrated that with enough practice,
even people with low self-esteem can develop positive thought
patterns that may allow them to gradually become more secure
and self-confident. That's why everyone is encouraged to sample
www.selfesteemgames.mcgill.ca and to see for themselves how
the online exercise can effect positive change. "We are
now starting to examine the possible benefits of playing these
games every day," says Baldwin. "We plan to study
whether these kinds of games will be helpful to schoolchildren,
salespeople dealing with job-related rejection, and perhaps
people on the dating scene."
Despite the potential benefits of these games, poor self-esteem
remains an incredibly complex issue. "These games do not
replace the hard work of psychotherapy," Baldwin stresses. "Our
findings, however, provide hope that a new set of techniques
can gradually be developed to help people as they seek to overcome
low self-esteem and feelings of insecurity."
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